USCF Rules - Quiz 1
This quiz will test your knowledge of the US Chess Federation 5th edition rules, including updates listed at the USCF website. The answers to these questions should be known by a Club or Local level Tournament Director having acknowledged that they have read the rule book. StartCongratulations - you have completed USCF Rules - Quiz 1.
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| Question 1 |
| If either player resigns. | |
| If either player is checkmated or stalemated with a legal move. | |
| If the opponent of the player who made the illegal move completes two moves. | |
| All of the other answers together. |
| Question 2 |
| Player A can borrow player B's scoresheet and player B is warned about his bad sportsmanship. | |
| Player A cannot borrow player B's scoresheet. | |
| Player A cannot borrow player B's scoresheet as borrowing an opponent's scoresheet is not allowed and as player A has more than 5 minutes his scoresheet should be up to date anyway. | |
| Player A can borrow player B's scoresheet. |
| Question 3 |
| Player A gets 60 minutes, player B gets 30 minutes. | |
| Player A gets 50 minutes, player B gets 50 minutes. | |
| Player A gets 60 minutes, player B gets 60 minutes. | |
| Player A gets 45 minutes, player B gets 45 minutes. |
| Question 4 |
| Whenever they feel like stopping. | |
| When either player has less than 5 minutes remaining on their clock, in either time control. | |
| When both players have less than 5 minutes remaining on their clocks, in either time control. | |
| When either player has less than 5 minutes remaining on their clock, but only in the SD/1 portion of the time-control. |
| Question 5 |
| Restart the game from scratch with the board correctly oriented and do not adjust the clocks. | |
| Move the game onto a correctly oriented board and do not adjust the clocks. | |
| Restart the game from scratch with the board correctly oriented and reset the clocks. | |
| Continue the game as more than 10 moves have been played. |
| Question 6 |
| if that player has previously been in check. | |
| if that player has moved one of his rooks. | |
| if that player's king has already moved. | |
| if the other player has already castled. |
| Question 7 |
| Player 1 gets Black because he is the higher rated player. | |
| Flip a coin for colors. | |
| Let the players decide. | |
| Player 2 gets Black because of color history. |
| Question 8 |
| Player A wins. | |
| Player B wins. | |
| Draw. |
| Question 9 |
| Player B wins. | |
| Draw. | |
| Player A wins. |
| Question 10 |
| Player A must play his queen to c8. | |
| Player A must play his queen to c8 and is deducted 2 minutes for an illegal move. | |
| Player A must play his queen to c8 but Player B will receive 2 minutes added to his clock for Player A displacing the pieces. | |
| Player A must move his king. |
| Question 11 |
| Deny the touch-move claim and make Player A to move his bishop to b5. | |
| Require Player A to move his queen and capture the knight he touched with it. | |
| Deny the touch-move claim and allow Player A to make any legal move. | |
| Require Player A to move his queen to any legal square. |
| Question 12 |
| Player A has to move the kingside rook, if legal, since castling kingside was illegal. | |
| Player A is allowed to castle queenside since castling kingside was illegal. | |
| Player A has to move his king but cannot castle queenside since castling kingside was illegal. | |
| Player A is given 2 minutes for player B making an invalid claim. |
| Question 13 |
| The illegal move is corrected and Player A can make any legal move with the piece he originally moved. The clock times remain the same. | |
| Play continues and the illegal move stands. Player B gets 2 minutes added to his clock. | |
| The illegal move is corrected and Player A can make any legal move with the piece he originally moved. Player B gets 2 minutes added to his clock. | |
| The illegal move is corrected and Player A can make any legal move. |
| Question 14 |
| True. | |
| Only in games longer than 30 minutes for each person. | |
| Only in games longer than 60 minutes for each person. | |
| False. |
| Question 15 |
| Only the players, except if both flags have fallen then the Tournament Director may also call attention. | |
| Only the players, even if both flags have fallen. | |
| Only the players, the Tournament Director or another participant in the event. | |
| Only the players and the Tournament Director. |
| Question 16 |
| Player A wins. | |
| Player B wins. | |
| Draw. |
| Question 17 |
| Exchanged. | |
| Forked. | |
| In trouble. | |
| Pinned. |
| Question 18 |
| Wait for Black to arrive before doing anything. | |
| Make a move and then start Black's clock. | |
| Start Black's clock and wait for him to arrive. | |
| Start his own clock, make a move, then press his clock starting Black's clock. |
| Question 19 |
| It is at the Tournament Director's discretion. | |
| Black always moves first. | |
| White always moves first. | |
| By a coin toss. |
| Question 20 |
| Player A must move his rook to d1. | |
| Player A must move his queen to d5. | |
| Player A is forfeited for cheating. | |
| Player A must move his queen but to any legal square. |
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