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		<title>Chess Clocks&#8230; Understanding Time</title>
		<link>http://chesstournamentservices.com/2011/12/chess-clocks-understanding-time/</link>
		<comments>http://chesstournamentservices.com/2011/12/chess-clocks-understanding-time/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 17:03:15 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Written Articles]]></category>

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		<description><![CDATA[<p>Most serious games of chess are, and have always been, played using chess clocks. The main reason for using a chess clock is so that the game does not take an infinite amount of time to play. Even correspondence chess, played via regular mail or email, has a limit to the amount of days/weeks/months a [...]]]></description>
			<content:encoded><![CDATA[<p>Most serious games of chess are, and have always been, played using chess clocks. The main reason for using a chess clock is so that the game does not take an infinite amount of time to play. Even correspondence chess, played via regular mail or email, has a limit to the amount of days/weeks/months a player can use for moves to ensure a game does not go on forever.</p>
<p>However, the world of chess clocks can be a daunting one, especially for beginners, although even the most experienced professionals sometimes have problems getting to grips with new clocks and time control ideas that are cooked up by some of the most innovative organizers.</p>
<p>In this article, I want to try and provide an understanding of what is meant by various chess clock related chess terms such as increment, flag, 40/2, Bronstein, time-delay, analog, etc. Let’s start with the basic information needed to understand a chess clock and how that relates to the chess world.</p>
<p>Each chess clock needs to show some basic pieces of information. The ability to show who’s move it is, how much time both players have remaining in the game and the ability to show when each player has run out of time, commonly known as a “flag.” A chess clock also needs a mechanism that allows one player to stop his time from running, which also concurrently starts his opponent’s time counting down.</p>
<p>Let us take a basic game of chess and give each player one hour to complete the entire game. The game is started by the player with the black pieces starting white’s clock, usually by pressing a button on his side of the clock. White’s one hour starts counting down, 1 hour… 59 minutes, 59 seconds… 59 minutes, 58 seconds, etc. White makes his move then presses his button which stops his time from counting down and begins Black’s time. Black’s clock then starts counting down the same way until he makes a move and once again presses the button to stop his time counting down and begin White’s time, etc.</p>
<p>The game continues until either a result is agreed over the board in the normal way, e.g. white wins, black wins or the game is a draw, or one of the players runs out of time, meaning they have used more than the one hour they were allotted to complete the game. Usually such a moment is defined by the clock signaling that a player’s “flag has fallen” and that also usually (but not always as defined by the rules) means that the player who runs out of time loses the game.</p>
<p>There you have the basic understanding of a chess clock and its purpose in a chess game. However, things are never so simple and over time various different nuances and advances in technology of chess clocks has led to a chess player needing to understand a lot more that just this basic premise.</p>
<p>First off, let’s start with two words that immediately categorize the type of chess clock in use, “analog” and “digital.”</p>
<h4>Analog</h4>
<p>An analog clock is one that has a face like a regular clock, with a minute (big) hand and an hour (little) hand for showing the time. More often than not, the clock will have to be wound up so that it doesn’t stop during a game although there are battery operated versions of analog clocks. Analog clocks do not have methods of “delaying” or “incrementing” time and are now considered an outdated form of chess clock, although they are still sold today and are very common at chess events around the world.</p>
<p><img class="alignright size-full wp-image-221 colorbox-220" title="Analog Clock" src="http://chesstournamentservices.com/wp-content/uploads/2011/12/analog.jpg" alt="" width="400" height="200" />An analog clock is normally set to have its “flag fall” at 6 o’clock so that the hour and minute hands provide the least amount of interference to each other. So in our example above, both players clocks would be set up for the start of the game at 5 o’clock and their time would run out (one hour) when either player reached 6 o’clock.</p>
<p>One of the biggest drawbacks of an analog clock is the inconvenience of having to readjust the time manually when more than one time period exists that is not a multiple of one hour. This is because the flag fall can only happen on the hour, e.g. 6 o’clock, 7 o’clock, etc. For example, if you provide a player with 30 additional minutes to his time at move 40, then you have to manually move both player’s clocks back by those 30 minutes to ensure the flag falls exactly on the hour since there is not a flag at the 30 minute mark.</p>
<h4>Digital</h4>
<p>Digital clocks are now seen as the way of the future as they can handle the multitude of different and multiple time controls without usually having to be adjusted. They can also take care of the various methods now defined to stop time scrambles and players losing on time when they have easily won positions such as “delay” and “increments.”</p>
<p><img class="alignright size-full wp-image-222 colorbox-220" title="Digital Clock" src="http://chesstournamentservices.com/wp-content/uploads/2011/12/excalibur.jpg" alt="" width="400" height="291" />The biggest drawbacks with digital clocks are that they are sometimes complicated to initially set up and there are so many of them out there, not all of them capable of the same things, that it is sometimes confusing for both the players and the arbiters/TDs to understand what is happening in terms of the remaining clock times each player has. They are also frequently set up incorrectly, which causes problems later into a game since you usually cannot tell this from the initial display, and of course they are battery operated, providing another potential problem.</p>
<p>You could also run into problems in actually telling when a flag falls as each digital clock on the market seems to have its own way of displaying this information, some of which are plainly obvious and some of which are very unclear and even stealth like. Not very helpful.</p>
<p>However, having said that, most people nowadays will prefer the use of a digital clock which has much more precision than its analog counterpart and, as mentioned previously, can automatically handle complicated time controls. In fact, the USCF rules specifically state that a digital clock “with delay” (and set to use that delay!) should be used in preference to an analog clock.</p>
<h4>Time Controls</h4>
<p>Time controls define how much time each player has to either play a specific number of moves or to complete the entire game. In our initial basic example, each player had one hour to complete the game. That would be defined as our time control for that game.</p>
<p>There is no standard way of displaying a time control and you will see countless different methods used. Here are just a very few examples:</p>
<ul>
<li>40/2, SD/1</li>
<li>40/115, SD/1 (+5d)</li>
<li>30/90, SD/30</li>
<li>Game in 60</li>
<li>50/2, 25/1, G/30</li>
<li>G/90 +30</li>
<li>G/5</li>
</ul>
<p>As you can see, sometimes people quote hours or minutes and sometimes people use “SD” or “G” to define a time control that means “the rest of the game” or “to the finish.” There are items in brackets and sometimes things are spelled out. There is no consistency although chess players continuously have to determine what these things mean. So how do you tell what time controls to set your clock for?</p>
<p>In most cases, the number before the “/” is the number of moves you have to make and the number after the “/” is the amount of time you have to do it in, e.g. 40/115 would be 40 moves to be made in 115 minutes. You have to be careful though as the amount of time could relate to hours or minutes, e.g. 40/2 is usually 40 moves to be made in 2 hours, not 2 minutes!</p>
<p>Anywhere that states “SD” or “G” usually means that you have that additional amount of time, or in the case of only one time mentioned only that amount of time, to complete the remainder of or the entire game, e.g. G/5 means you have 5 minutes to complete the entire game, or 40/2, SD/1 means you have make 40 moves in 2 hours and then after move 40 (at move 41) you receive an additional one hour to complete the game.</p>
<p>You may also see the term “Allegro Finish” which is the same as Sudden Death (SD) or Game in (G). It just means play to a finish. For example, 30 moves in 90 minutes then 15 minute allegro finish basically means you have 90 minutes to make 30 moves then at move 31 you get an additional 15 minutes and play to the end.</p>
<p>Note that you always add the time in second and subsequent time periods to the time you carried over from the previous time period. For instance, if you are playing 40/2, SD/1 and after playing move 40 you had 30 minutes remaining from your original two hours then you would have 1 hour, 30 minutes to complete the game once your additional hour is added on.</p>
<p>Then, even after you have deciphered the time control, including all the relevant time periods, you need to know if there is a “delay” or “increment” and whether it applies to each and every move or just specific time periods.</p>
<h4>Delay (or time-delay)</h4>
<p>A delay is an amount of time that the clock will freeze for before beginning to count your time down. A 5-second-delay is very common in the US and is actually a default/recommended setting for slow time controls.</p>
<p>The delay is intended to give you some free time for each move although you do not have to use the entire delay before making your move and pressing the clock. However, you will never gain additional time with a delay so your clock could remain with the same amount of time remaining for a lot of moves if you continuously move within the delay period.</p>
<p>For example, each player starts the game with 60 minutes plus a 5 second delay per move. Black starts white’s clock, which will wait for 5 seconds before starting to reduce the amount of time that white has. If white moves within that 5 seconds and presses his clock then he will still have 60 minutes to complete the remainder of the game. If it takes white 10 seconds to move and press his clock, his clock will show him with 59 minutes, 55 seconds remaining since the initial 5 seconds was the “delay” period in which the clock did not count down any time.</p>
<h4>Bronstein</h4>
<p>The Bronstein method works in exactly the same way as a time-delay except that it adds the time back after you hit the clock rather than waiting initially. This gets very confusing for some people despite the fact that it is exactly the same!</p>
<p>For example, if we use the same scenario as above for the delay we will see this clock do different things but reach the same answers. The game is 60 minutes plus a 5 second Bronstein type delay per move. Black starts white’s clock which immediately starts counting down. However, white moves within the 5 seconds and after he presses his clock his time jumps back to 60 minutes. If it takes white 10 seconds to move and press his clock, his clock will start counting down immediately and will show him at 59 minutes, 50 seconds but as soon as he presses his clock the 5 seconds from the Bronstein delay will be added back to his time leaving him at 59 minutes, 55 seconds.</p>
<p>One thing to remember is that Bronstein mode will never add back more time than the delay is set for. If you set it for 5 seconds and you move within that initial 5 seconds, your time will reset back to what it was before the start of that particular move. You will never gain time with this setting.</p>
<p>The other confusing thing with Bronstein is what happens when you only have a small number of seconds remaining. Well, at the start of your move you can never have fewer seconds than the time the Bronstein delay is set for. For instance, if it is a 5-second Bronstein delay then you will always have at least 5 seconds at the start of every one of your moves since if you move before your flag falls, the time will revert back to the 5 seconds you started with or give you the 5 seconds back if you started that particular move with more than 5 seconds.</p>
<h4>Increment (or Fischer)</h4>
<p>An increment is a time setting that adds time to whatever you have remaining after you make a move. One of the most popular time settings is FIDE’s G/90 +30, which basically means the whole game in 90 minutes with a 30 second increment after every move. If you move very quickly, quicker than the increment setting, it is possible to increase the amount of time you have remaining since the total incremental time is added to whatever you had, irrespective of how much time you take to complete a move.</p>
<p>FIDE have recently started getting very innovative with the use of increments in that the most recent top events only have the increment in use for the final time period. For instance, their recent Grand Prix series had the following time control:</p>
<p>“120 minutes for the first forty moves, 60 minutes for the next twenty moves and then each player will be allotted 15 minutes after the second time control and an increment of 30 seconds per move will be allowed from move 61 onwards.”</p>
<p>At least I’ve yet to see anyone use both an increment and a delay in the same time control although maybe that’s just a matter of time. At least the newer digital clocks on the market have this capability, just in case!</p>
<p>I hope this little run through of chess clocks and how to read time controls helps you gain an understanding of the ever more confusing world of how time works in the chess world. Maybe someday time controls will have a standard syntax, a la the Chess Informant world, and there will be no more confusion. One can only hope.</p>
<p>This article contains updates to the article first authored by me on April 23, 2009 and published at <a title="Chess Clocks... Understanding Time - MonRoi" href="http://monroi.com/chess-blog/chess-experts/chris-bird-blog/119-chris-bird-blog/899-chess-clocks-understanding-time.html" target="_blank">MonRoi</a>.</p>
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		</item>
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		<title>Photos &#8211; Atlantic City International 2010</title>
		<link>http://chesstournamentservices.com/2010/12/photos-atlantic-city-international-2010/</link>
		<comments>http://chesstournamentservices.com/2010/12/photos-atlantic-city-international-2010/#comments</comments>
		<pubDate>Tue, 21 Dec 2010 03:18:40 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Photos]]></category>

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		<description><![CDATA[<p>Here are some photos I took at the Atlantic City International 2010 held December 17-19, 2010 in Atlantic City, NJ.</p> [View with PicLens] ]]></description>
			<content:encoded><![CDATA[<p>Here are some photos I took at the Atlantic City International 2010 held December 17-19, 2010 in Atlantic City, NJ.</p>

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								<img class="colorbox-216"  title="GM Gata Kamsky" alt="GM Gata Kamsky" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_002.jpg" width="100" height="75" />
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								<img class="colorbox-216"  title="GM Loek van Wely" alt="GM Loek van Wely" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_003.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_004.jpg" title="GM Alex Shabalov"  >
								<img class="colorbox-216"  title="GM Alex Shabalov" alt="GM Alex Shabalov" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_004.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_005.jpg" title="IM Irina Krush"  >
								<img class="colorbox-216"  title="IM Irina Krush" alt="IM Irina Krush" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_005.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_006.jpg" title="GM Alex Lenderman"  >
								<img class="colorbox-216"  title="GM Alex Lenderman" alt="GM Alex Lenderman" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_006.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_007.jpg" title="GM Alex Stripunsky"  >
								<img class="colorbox-216"  title="GM Alex Stripunsky" alt="GM Alex Stripunsky" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_007.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_008.jpg" title="GM Alex Ivanov"  >
								<img class="colorbox-216"  title="GM Alex Ivanov" alt="GM Alex Ivanov" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_008.jpg" width="100" height="75" />
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								<img class="colorbox-216"  title="GM Mark Paragua" alt="GM Mark Paragua" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_009.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_010.jpg" title="IM Jay Bonin finished tied for the top U2500 prize."  >
								<img class="colorbox-216"  title="IM Jay Bonin" alt="IM Jay Bonin" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_010.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_016.jpg" title="Deepak Aaron finished tied for the top U2300 prize."  >
								<img class="colorbox-216"  title="Deepak Aaron" alt="Deepak Aaron" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_016.jpg" width="100" height="75" />
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_017.jpg" title="Edward Allen"  >
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			<a href="http://chesstournamentservices.com/wp-content/gallery/aci2010/aci2010_019.jpg" title="Matan Prilleltensky"  >
								<img class="colorbox-216"  title="Matan Prilleltensky" alt="Matan Prilleltensky" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_019.jpg" width="100" height="75" />
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								<img class="colorbox-216"  title="IM Bryan Smith" alt="IM Bryan Smith" src="http://chesstournamentservices.com/wp-content/gallery/aci2010/thumbs/thumbs_aci2010_024.jpg" width="100" height="75" />
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		<title>USCF Rules Quiz &#8211; Basic Questions</title>
		<link>http://chesstournamentservices.com/2010/11/uscf-rules-quiz-basic-questions/</link>
		<comments>http://chesstournamentservices.com/2010/11/uscf-rules-quiz-basic-questions/#comments</comments>
		<pubDate>Fri, 19 Nov 2010 21:28:58 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Rules]]></category>

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		<description><![CDATA[ USCF Rules - Quiz 1 Please wait while the activity loads. If this activity does not load, try refreshing your browser. Also, this page requires javascript. Please visit using a browser with javascript enabled. If loading fails, click here to try again This quiz will test your knowledge of the US Chess Federation 5th edition rules, including updates listed at the USCF website.  The answers to these questions should be known by a Club or Local level Tournament Director having acknowledged that they have read the rule book.  
  Start   
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            Question 1A clock with time delay capabilities must always be used in a game of chess.False.True.Only in games longer than 60 minutes for each person.Only in games longer than 30 minutes for each person.Question 2Both players A and B are late arriving to round 3 of a G/60 event.  Player A is the first to arrive and he arrives 30 minutes after the round has started.  What times should player A set the clock to?Player A gets 50 minutes, player B gets 50 minutes.Player A gets 60 minutes, player B gets 60 minutes.Player A gets 45 minutes, player B gets 45 minutes.Player A gets 60 minutes, player B gets 30 minutes.Question 3Player #1 (rated 2050) and player #2 (rated 1900) are scheduled to play each other in the final round of a 5 round tournament.  Both players are on 4 points and the next closest player has 3 points.  Player #1's color history is WBBW and player #2's color history is BWBW.  Who gets what color?Let the players decide.Player 1 gets Black because he is the higher rated player.Flip a coin for colors.Player 2 gets Black because of color history.Question 3 Explanation:See Rule 29E4, part 4, which clarifies that color history takes precedence over the higher-ranked player when determining colors for a game.Question 4Under what circumstances does an illegal move stand (is not corrected) if either player has less than 5 minutes remaining in a sudden death time control?All of the other answers together.If either player resigns.If either player is checkmated or stalemated with a legal move.If the opponent of the player who made the illegal move completes two moves.Question 5Player A accidentally knocks over his king on his way to make a move with another piece.  Player A replaces the king on its square and then moves his queen to c8, which is a legal move.  Player B calls touch-move and insists that player A move his king since he touched it.  Both players agree to the facts.  How would you rule?Player A must move his king.Player A must play his queen to c8 but Player B will receive 2 minutes added to his clock for Player A displacing the pieces.Player A must play his queen to c8 and is deducted 2 minutes for an illegal move.Player A must play his queen to c8.Question 6Player A makes a move and offers player B a draw.  Player B thinks about the offer for a while and then agrees to a draw.  Just after agreeing to the draw, player B's flag falls and so player A claims a win on time.  What is the correct result?Player A wins.Draw.Player B wins.Question 7On move 12, Player A notices that the board has been placed the wrong way round, e.g. there are dark squares in the right hand corners h1 and a8.  What should the players do?Move the game onto a correctly oriented board and do not adjust the clocks.Restart the game from scratch with the board correctly oriented and reset the clocks.Restart the game from scratch with the board correctly oriented and do not adjust the clocks.Continue the game as more than 10 moves have been played.Question 8On move 21 of a 40/2, SD/1, time control, Player A made an illegal move.  However, neither player noticed it and play continued.  The game gets to move 28 when Player A realizes the previous illegal move.  What is the correct course of action?Play continues and the illegal move stands.  Player B gets 2 minutes added to his clock.The illegal move is corrected and Player A can make any legal move.The illegal move is corrected and Player A can make any legal move with the piece he originally moved.  Player B gets 2 minutes added to his clock.The illegal move is corrected and Player A can make any legal move with the piece he originally moved. The clock times remain the same.Question 9Player A's flag falls at the end of a G/30 game and player B claims a win on time.  However, player B only has a king and bishop and there is no forced win on the board.  What is the result?Draw.Player B wins.Player A wins.Question 10When is a player no longer obligated to keep score in a 40/2, SD/1 time control?When either player has less than 5 minutes remaining on their clock, in either time control.Whenever they feel like stopping.When either player has less than 5 minutes remaining on their clock, but only in the SD/1 portion of the time-control.When both players have less than 5 minutes remaining on their clocks, in either time control.Question 11Player A picks up his queen and goes to capture player B's knight, touching the knight with the queen but not with his hand.  Player A realizes that his move would be bad and puts his queen back on its original square.  Player A then picks up his bishop and moves it to b5, a legal square.  Player B claims touch-move and you are called over to rule.  Both players agree to the above facts.  How would you rule?Require Player A to move his queen and capture the knight he touched with it.Deny the touch-move claim and make Player A to move his bishop to b5.Deny the touch-move claim and allow Player A to make any legal move.Require Player A to move his queen to any legal square.Question 12Who can call attention to a flag fall during a sudden death game?Only the players, even if both flags have fallen.Only the players, the Tournament Director or another participant in the event.Only the players and the Tournament Director.Only the players, except if both flags have fallen then the Tournament Director may also call attention.Question 12 Explanation:Rule 14G2 states that in a sudden death game, a director may rule it a draw if both flags are down.  This is justified by the need to avoid delaying the tournament and is the only time a Tournament Director should bring attention to a flag fall.Question 13Player A picks up his queen and plays it to d5 but does not release his hand off the queen.  He then realizes it is a bad move and puts the queen back on its original square.  He then picks up his rook and moves it to d1, which is a legal move.  Player B calls touch-move and insists that Player A must move his queen.  Unfortunately, both players do not agree to the facts as Player A claims he did not touch the queen and Player B claims he did.  There are no other people watching the game or nearby.  How do you rule?Player A must move his queen to d5.Player A must move his rook to d1.Player A must move his queen but to any legal square.Player A is forfeited for cheating.Question 13 Explanation:Without a neutral witness the touch-move rule depends on the reliability of both the claimant and the opponent.  If they disagree then the TD should strongly consider denying the claim.  In most cases, by denying the claim the TD shuts the door to all false claims.  Upholding a false claim usually does more harm to more players than denying an accurate claim.Question 14Player A's flag falls at the end of a G/60 game and player B claims a win on time.  Player B has a king, a knight and a pawn but his scoresheet is not up to date and has various moves missing from what happened in the game.  What is the result?Draw.Player A wins.Player B wins.Question 15If black is not present at the start of the game, how should white proceed when told to begin?Start Black's clock and wait for him to arrive.Make a move and then start Black's clock.Start his own clock, make a move, then press his clock starting Black's clock.Wait for Black to arrive before doing anything.Question 16A piece is said to be __________ if it cannot legally move because such a move would expose its king to check?In trouble.Pinned.Exchanged.Forked.Question 17Player A castled kingside by moving his rook first, then his king.  However, player A realized that this would be illegal and so he then castled queenside instead, which was a legal move.  Player B made a claim of touch-move and called you over.  What is your response?Player A has to move the kingside rook, if legal, since castling kingside was illegal.Player A is given 2 minutes for player B making an invalid claim.Player A is allowed to castle queenside since castling kingside was illegal.Player A has to move his king but cannot castle queenside since castling kingside was illegal.Question 18Castling is permanently illegal for the remainder of the game for a player:if the other player has already castled.if that player has previously been in check.if that player's king has already moved.if that player has moved one of his rooks.Question 19How is it determined which side makes the first move in a chess game?White always moves first.Black always moves first.By a coin toss.It is at the Tournament Director's discretion.Question 20Player A requests to borrow Player B's scoresheet to bring his own scoresheet up to date.  It is player A's move and his clock is running.  Player A has 30 minutes left to reach the time control while player B has 4 minutes.  Player B refuses to provide the scoresheet and player A makes a claim to have player B let him borrow the scoresheet.  How would you rule?Player A cannot borrow player B's scoresheet as borrowing an opponent's scoresheet is not allowed and as player A has more than 5 minutes his scoresheet should be up to date anyway.Player A cannot borrow player B's scoresheet.Player A can borrow player B's scoresheet and player B is warned about his bad sportsmanship.Player A can borrow player B's scoresheet.Question 20 Explanation:Player B is not obliged to give Player A his scoresheet if either player has less than 5 minutes remaining on their clock.  At other times, the request would normally be granted.            
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  <h2>USCF Rules - Quiz 1</h2>
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    <div id="mtq_instructions-2" class="mtq_instructions">This quiz will test your knowledge of the US Chess Federation 5th edition rules, including updates listed at the USCF website.  The answers to these questions should be known by a Club or Local level Tournament Director having acknowledged that they have read the rule book.</div> <div id="mtq_start_button-2" class='mtq_action_button mtq_css_button mtq_start_button' onclick='mtq_start_quiz(2)'> <div class="mtq_start_text">
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            <div class='mtq_question mtq_scroll_item-2' id='mtq_question-1-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 1</div><div id='mtq_stamp-1-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-1-2' class='mtq_question_text'>A clock with time delay capabilities must always be used in a game of chess.</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-1-1-2' onclick='mtq_button_click(1,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-1-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 1, Choice 1'></div><div id='mtq_marker-1-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-1-1-2' class='mtq_answer_text'>Only in games longer than 30 minutes for each person.</div></td></tr><tr id='mtq_row-1-2-2' onclick='mtq_button_click(1,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-1-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 1, Choice 2'></div><div id='mtq_marker-1-2-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-1-2-2' class='mtq_answer_text'>False.</div></td></tr><tr id='mtq_row-1-3-2' onclick='mtq_button_click(1,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-1-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 1, Choice 3'></div><div id='mtq_marker-1-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-1-3-2' class='mtq_answer_text'>Only in games longer than 60 minutes for each person.</div></td></tr><tr id='mtq_row-1-4-2' onclick='mtq_button_click(1,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-1-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 1, Choice 4'></div><div id='mtq_marker-1-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-1-4-2' class='mtq_answer_text'>True.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-2-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 2</div><div id='mtq_stamp-2-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-2-2' class='mtq_question_text'>When is a player no longer obligated to keep score in a 40/2, SD/1 time control?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-2-1-2' onclick='mtq_button_click(2,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-2-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 2, Choice 1'></div><div id='mtq_marker-2-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-2-1-2' class='mtq_answer_text'>Whenever they feel like stopping.</div></td></tr><tr id='mtq_row-2-2-2' onclick='mtq_button_click(2,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-2-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 2, Choice 2'></div><div id='mtq_marker-2-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-2-2-2' class='mtq_answer_text'>When either player has less than 5 minutes remaining on their clock, but only in the SD/1 portion of the time-control.</div></td></tr><tr id='mtq_row-2-3-2' onclick='mtq_button_click(2,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-2-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 2, Choice 3'></div><div id='mtq_marker-2-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-2-3-2' class='mtq_answer_text'>When both players have less than 5 minutes remaining on their clocks, in either time control.</div></td></tr><tr id='mtq_row-2-4-2' onclick='mtq_button_click(2,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-2-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 2, Choice 4'></div><div id='mtq_marker-2-4-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-2-4-2' class='mtq_answer_text'>When either player has less than 5 minutes remaining on their clock, in either time control.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-3-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 3</div><div id='mtq_stamp-3-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-3-2' class='mtq_question_text'>On move 12, Player A notices that the board has been placed the wrong way round, e.g. there are dark squares in the right hand corners h1 and a8.  What should the players do?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-3-1-2' onclick='mtq_button_click(3,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-3-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 3, Choice 1'></div><div id='mtq_marker-3-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-3-1-2' class='mtq_answer_text'>Restart the game from scratch with the board correctly oriented and do not adjust the clocks.</div></td></tr><tr id='mtq_row-3-2-2' onclick='mtq_button_click(3,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-3-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 3, Choice 2'></div><div id='mtq_marker-3-2-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-3-2-2' class='mtq_answer_text'>Move the game onto a correctly oriented board and do not adjust the clocks.</div></td></tr><tr id='mtq_row-3-3-2' onclick='mtq_button_click(3,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-3-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 3, Choice 3'></div><div id='mtq_marker-3-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-3-3-2' class='mtq_answer_text'>Continue the game as more than 10 moves have been played.</div></td></tr><tr id='mtq_row-3-4-2' onclick='mtq_button_click(3,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-3-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 3, Choice 4'></div><div id='mtq_marker-3-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-3-4-2' class='mtq_answer_text'>Restart the game from scratch with the board correctly oriented and reset the clocks.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-4-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 4</div><div id='mtq_stamp-4-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-4-2' class='mtq_question_text'>Player A castled kingside by moving his rook first, then his king.  However, player A realized that this would be illegal and so he then castled queenside instead, which was a legal move.  Player B made a claim of touch-move and called you over.  What is your response?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-4-1-2' onclick='mtq_button_click(4,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-4-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 4, Choice 1'></div><div id='mtq_marker-4-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-4-1-2' class='mtq_answer_text'>Player A is allowed to castle queenside since castling kingside was illegal.</div></td></tr><tr id='mtq_row-4-2-2' onclick='mtq_button_click(4,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-4-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 4, Choice 2'></div><div id='mtq_marker-4-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-4-2-2' class='mtq_answer_text'>Player A is given 2 minutes for player B making an invalid claim.</div></td></tr><tr id='mtq_row-4-3-2' onclick='mtq_button_click(4,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-4-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 4, Choice 3'></div><div id='mtq_marker-4-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-4-3-2' class='mtq_answer_text'>Player A has to move the kingside rook, if legal, since castling kingside was illegal.</div></td></tr><tr id='mtq_row-4-4-2' onclick='mtq_button_click(4,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-4-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 4, Choice 4'></div><div id='mtq_marker-4-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-4-4-2' class='mtq_answer_text'>Player A has to move his king but cannot castle queenside since castling kingside was illegal.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-5-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 5</div><div id='mtq_stamp-5-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-5-2' class='mtq_question_text'>Player A picks up his queen and plays it to d5 but does not release his hand off the queen.  He then realizes it is a bad move and puts the queen back on its original square.  He then picks up his rook and moves it to d1, which is a legal move.  Player B calls touch-move and insists that Player A must move his queen.  Unfortunately, both players do not agree to the facts as Player A claims he did not touch the queen and Player B claims he did.  There are no other people watching the game or nearby.  How do you rule?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-5-1-2' onclick='mtq_button_click(5,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-5-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 5, Choice 1'></div><div id='mtq_marker-5-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-5-1-2' class='mtq_answer_text'>Player A must move his queen but to any legal square.</div></td></tr><tr id='mtq_row-5-2-2' onclick='mtq_button_click(5,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-5-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 5, Choice 2'></div><div id='mtq_marker-5-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-5-2-2' class='mtq_answer_text'>Player A must move his queen to d5.</div></td></tr><tr id='mtq_row-5-3-2' onclick='mtq_button_click(5,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-5-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 5, Choice 3'></div><div id='mtq_marker-5-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-5-3-2' class='mtq_answer_text'>Player A must move his rook to d1.</div></td></tr><tr id='mtq_row-5-4-2' onclick='mtq_button_click(5,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-5-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 5, Choice 4'></div><div id='mtq_marker-5-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-5-4-2' class='mtq_answer_text'>Player A is forfeited for cheating.</div></td></tr></table><div id='mtq_question_explanation-5-2' class='mtq_explanation'><div class='mtq_explanation-label'>Question 5 Explanation:</div><div class='mtq_explanation-text'>Without a neutral witness the touch-move rule depends on the reliability of both the claimant and the opponent.  If they disagree then the TD should strongly consider denying the claim.  In most cases, by denying the claim the TD shuts the door to all false claims.  Upholding a false claim usually does more harm to more players than denying an accurate claim.</div></div></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-6-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 6</div><div id='mtq_stamp-6-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-6-2' class='mtq_question_text'>Under what circumstances does an illegal move stand (is not corrected) if either player has less than 5 minutes remaining in a sudden death time control?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-6-1-2' onclick='mtq_button_click(6,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-6-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 6, Choice 1'></div><div id='mtq_marker-6-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-6-1-2' class='mtq_answer_text'>If either player resigns.</div></td></tr><tr id='mtq_row-6-2-2' onclick='mtq_button_click(6,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-6-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 6, Choice 2'></div><div id='mtq_marker-6-2-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-6-2-2' class='mtq_answer_text'>All of the other answers together.</div></td></tr><tr id='mtq_row-6-3-2' onclick='mtq_button_click(6,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-6-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 6, Choice 3'></div><div id='mtq_marker-6-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-6-3-2' class='mtq_answer_text'>If the opponent of the player who made the illegal move completes two moves.</div></td></tr><tr id='mtq_row-6-4-2' onclick='mtq_button_click(6,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-6-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 6, Choice 4'></div><div id='mtq_marker-6-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-6-4-2' class='mtq_answer_text'>If either player is checkmated or stalemated with a legal move.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-7-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 7</div><div id='mtq_stamp-7-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-7-2' class='mtq_question_text'>Player A's flag falls at the end of a G/30 game and player B claims a win on time.  However, player B only has a king and bishop and there is no forced win on the board.  What is the result?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-7-1-2' onclick='mtq_button_click(7,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-7-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 7, Choice 1'></div><div id='mtq_marker-7-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-7-1-2' class='mtq_answer_text'>Player B wins.</div></td></tr><tr id='mtq_row-7-2-2' onclick='mtq_button_click(7,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-7-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 7, Choice 2'></div><div id='mtq_marker-7-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-7-2-2' class='mtq_answer_text'>Player A wins.</div></td></tr><tr id='mtq_row-7-3-2' onclick='mtq_button_click(7,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-7-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 7, Choice 3'></div><div id='mtq_marker-7-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-7-3-2' class='mtq_answer_text'>Draw.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-8-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 8</div><div id='mtq_stamp-8-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-8-2' class='mtq_question_text'>Player A makes a move and offers player B a draw.  Player B thinks about the offer for a while and then agrees to a draw.  Just after agreeing to the draw, player B's flag falls and so player A claims a win on time.  What is the correct result?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-8-1-2' onclick='mtq_button_click(8,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-8-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 8, Choice 1'></div><div id='mtq_marker-8-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-8-1-2' class='mtq_answer_text'>Player B wins.</div></td></tr><tr id='mtq_row-8-2-2' onclick='mtq_button_click(8,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-8-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 8, Choice 2'></div><div id='mtq_marker-8-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-8-2-2' class='mtq_answer_text'>Player A wins.</div></td></tr><tr id='mtq_row-8-3-2' onclick='mtq_button_click(8,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-8-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 8, Choice 3'></div><div id='mtq_marker-8-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-8-3-2' class='mtq_answer_text'>Draw.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-9-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 9</div><div id='mtq_stamp-9-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-9-2' class='mtq_question_text'>Castling is permanently illegal for the remainder of the game for a player:</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-9-1-2' onclick='mtq_button_click(9,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-9-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 9, Choice 1'></div><div id='mtq_marker-9-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-9-1-2' class='mtq_answer_text'>if that player has moved one of his rooks.</div></td></tr><tr id='mtq_row-9-2-2' onclick='mtq_button_click(9,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-9-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 9, Choice 2'></div><div id='mtq_marker-9-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-9-2-2' class='mtq_answer_text'>if that player has previously been in check.</div></td></tr><tr id='mtq_row-9-3-2' onclick='mtq_button_click(9,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-9-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 9, Choice 3'></div><div id='mtq_marker-9-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-9-3-2' class='mtq_answer_text'>if that player's king has already moved.</div></td></tr><tr id='mtq_row-9-4-2' onclick='mtq_button_click(9,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-9-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 9, Choice 4'></div><div id='mtq_marker-9-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-9-4-2' class='mtq_answer_text'>if the other player has already castled.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-10-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 10</div><div id='mtq_stamp-10-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-10-2' class='mtq_question_text'>On move 21 of a 40/2, SD/1, time control, Player A made an illegal move.  However, neither player noticed it and play continued.  The game gets to move 28 when Player A realizes the previous illegal move.  What is the correct course of action?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-10-1-2' onclick='mtq_button_click(10,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-10-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 10, Choice 1'></div><div id='mtq_marker-10-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-10-1-2' class='mtq_answer_text'>The illegal move is corrected and Player A can make any legal move with the piece he originally moved.  Player B gets 2 minutes added to his clock.</div></td></tr><tr id='mtq_row-10-2-2' onclick='mtq_button_click(10,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-10-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 10, Choice 2'></div><div id='mtq_marker-10-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-10-2-2' class='mtq_answer_text'>The illegal move is corrected and Player A can make any legal move.</div></td></tr><tr id='mtq_row-10-3-2' onclick='mtq_button_click(10,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-10-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 10, Choice 3'></div><div id='mtq_marker-10-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-10-3-2' class='mtq_answer_text'>The illegal move is corrected and Player A can make any legal move with the piece he originally moved. The clock times remain the same.</div></td></tr><tr id='mtq_row-10-4-2' onclick='mtq_button_click(10,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-10-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 10, Choice 4'></div><div id='mtq_marker-10-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-10-4-2' class='mtq_answer_text'>Play continues and the illegal move stands.  Player B gets 2 minutes added to his clock.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-11-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 11</div><div id='mtq_stamp-11-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-11-2' class='mtq_question_text'>Who can call attention to a flag fall during a sudden death game?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-11-1-2' onclick='mtq_button_click(11,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-11-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 11, Choice 1'></div><div id='mtq_marker-11-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-11-1-2' class='mtq_answer_text'>Only the players, even if both flags have fallen.</div></td></tr><tr id='mtq_row-11-2-2' onclick='mtq_button_click(11,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-11-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 11, Choice 2'></div><div id='mtq_marker-11-2-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-11-2-2' class='mtq_answer_text'>Only the players, except if both flags have fallen then the Tournament Director may also call attention.</div></td></tr><tr id='mtq_row-11-3-2' onclick='mtq_button_click(11,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-11-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 11, Choice 3'></div><div id='mtq_marker-11-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-11-3-2' class='mtq_answer_text'>Only the players, the Tournament Director or another participant in the event.</div></td></tr><tr id='mtq_row-11-4-2' onclick='mtq_button_click(11,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-11-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 11, Choice 4'></div><div id='mtq_marker-11-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-11-4-2' class='mtq_answer_text'>Only the players and the Tournament Director.</div></td></tr></table><div id='mtq_question_explanation-11-2' class='mtq_explanation'><div class='mtq_explanation-label'>Question 11 Explanation:</div><div class='mtq_explanation-text'>Rule 14G2 states that in a sudden death game, a director may rule it a draw if both flags are down.  This is justified by the need to avoid delaying the tournament and is the only time a Tournament Director should bring attention to a flag fall.</div></div></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-12-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 12</div><div id='mtq_stamp-12-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-12-2' class='mtq_question_text'>Both players A and B are late arriving to round 3 of a G/60 event.  Player A is the first to arrive and he arrives 30 minutes after the round has started.  What times should player A set the clock to?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-12-1-2' onclick='mtq_button_click(12,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-12-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 12, Choice 1'></div><div id='mtq_marker-12-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-12-1-2' class='mtq_answer_text'>Player A gets 60 minutes, player B gets 30 minutes.</div></td></tr><tr id='mtq_row-12-2-2' onclick='mtq_button_click(12,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-12-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 12, Choice 2'></div><div id='mtq_marker-12-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-12-2-2' class='mtq_answer_text'>Player A gets 50 minutes, player B gets 50 minutes.</div></td></tr><tr id='mtq_row-12-3-2' onclick='mtq_button_click(12,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-12-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 12, Choice 3'></div><div id='mtq_marker-12-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-12-3-2' class='mtq_answer_text'>Player A gets 45 minutes, player B gets 45 minutes.</div></td></tr><tr id='mtq_row-12-4-2' onclick='mtq_button_click(12,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-12-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 12, Choice 4'></div><div id='mtq_marker-12-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-12-4-2' class='mtq_answer_text'>Player A gets 60 minutes, player B gets 60 minutes.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-13-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 13</div><div id='mtq_stamp-13-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-13-2' class='mtq_question_text'>Player A picks up his queen and goes to capture player B's knight, touching the knight with the queen but not with his hand.  Player A realizes that his move would be bad and puts his queen back on its original square.  Player A then picks up his bishop and moves it to b5, a legal square.  Player B claims touch-move and you are called over to rule.  Both players agree to the above facts.  How would you rule?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-13-1-2' onclick='mtq_button_click(13,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-13-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 13, Choice 1'></div><div id='mtq_marker-13-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-13-1-2' class='mtq_answer_text'>Require Player A to move his queen to any legal square.</div></td></tr><tr id='mtq_row-13-2-2' onclick='mtq_button_click(13,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-13-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 13, Choice 2'></div><div id='mtq_marker-13-2-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-13-2-2' class='mtq_answer_text'>Require Player A to move his queen and capture the knight he touched with it.</div></td></tr><tr id='mtq_row-13-3-2' onclick='mtq_button_click(13,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-13-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 13, Choice 3'></div><div id='mtq_marker-13-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-13-3-2' class='mtq_answer_text'>Deny the touch-move claim and make Player A to move his bishop to b5.</div></td></tr><tr id='mtq_row-13-4-2' onclick='mtq_button_click(13,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-13-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 13, Choice 4'></div><div id='mtq_marker-13-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-13-4-2' class='mtq_answer_text'>Deny the touch-move claim and allow Player A to make any legal move.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-14-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 14</div><div id='mtq_stamp-14-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-14-2' class='mtq_question_text'>A piece is said to be __________ if it cannot legally move because such a move would expose its king to check?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-14-1-2' onclick='mtq_button_click(14,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-14-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 14, Choice 1'></div><div id='mtq_marker-14-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-14-1-2' class='mtq_answer_text'>Exchanged.</div></td></tr><tr id='mtq_row-14-2-2' onclick='mtq_button_click(14,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-14-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 14, Choice 2'></div><div id='mtq_marker-14-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-14-2-2' class='mtq_answer_text'>Forked.</div></td></tr><tr id='mtq_row-14-3-2' onclick='mtq_button_click(14,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-14-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 14, Choice 3'></div><div id='mtq_marker-14-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-14-3-2' class='mtq_answer_text'>Pinned.</div></td></tr><tr id='mtq_row-14-4-2' onclick='mtq_button_click(14,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-14-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 14, Choice 4'></div><div id='mtq_marker-14-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-14-4-2' class='mtq_answer_text'>In trouble.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-15-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 15</div><div id='mtq_stamp-15-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-15-2' class='mtq_question_text'>If black is not present at the start of the game, how should white proceed when told to begin?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-15-1-2' onclick='mtq_button_click(15,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-15-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 15, Choice 1'></div><div id='mtq_marker-15-1-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-15-1-2' class='mtq_answer_text'>Start his own clock, make a move, then press his clock starting Black's clock.</div></td></tr><tr id='mtq_row-15-2-2' onclick='mtq_button_click(15,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-15-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 15, Choice 2'></div><div id='mtq_marker-15-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-15-2-2' class='mtq_answer_text'>Wait for Black to arrive before doing anything.</div></td></tr><tr id='mtq_row-15-3-2' onclick='mtq_button_click(15,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-15-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 15, Choice 3'></div><div id='mtq_marker-15-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-15-3-2' class='mtq_answer_text'>Start Black's clock and wait for him to arrive.</div></td></tr><tr id='mtq_row-15-4-2' onclick='mtq_button_click(15,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-15-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 15, Choice 4'></div><div id='mtq_marker-15-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-15-4-2' class='mtq_answer_text'>Make a move and then start Black's clock.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-16-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 16</div><div id='mtq_stamp-16-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-16-2' class='mtq_question_text'>Player A accidentally knocks over his king on his way to make a move with another piece.  Player A replaces the king on its square and then moves his queen to c8, which is a legal move.  Player B calls touch-move and insists that player A move his king since he touched it.  Both players agree to the facts.  How would you rule?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-16-1-2' onclick='mtq_button_click(16,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-16-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 16, Choice 1'></div><div id='mtq_marker-16-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-16-1-2' class='mtq_answer_text'>Player A must play his queen to c8 and is deducted 2 minutes for an illegal move.</div></td></tr><tr id='mtq_row-16-2-2' onclick='mtq_button_click(16,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-16-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 16, Choice 2'></div><div id='mtq_marker-16-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-16-2-2' class='mtq_answer_text'>Player A must play his queen to c8 but Player B will receive 2 minutes added to his clock for Player A displacing the pieces.</div></td></tr><tr id='mtq_row-16-3-2' onclick='mtq_button_click(16,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-16-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 16, Choice 3'></div><div id='mtq_marker-16-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-16-3-2' class='mtq_answer_text'>Player A must play his queen to c8.</div></td></tr><tr id='mtq_row-16-4-2' onclick='mtq_button_click(16,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-16-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 16, Choice 4'></div><div id='mtq_marker-16-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-16-4-2' class='mtq_answer_text'>Player A must move his king.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-17-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 17</div><div id='mtq_stamp-17-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-17-2' class='mtq_question_text'>Player A requests to borrow Player B's scoresheet to bring his own scoresheet up to date.  It is player A's move and his clock is running.  Player A has 30 minutes left to reach the time control while player B has 4 minutes.  Player B refuses to provide the scoresheet and player A makes a claim to have player B let him borrow the scoresheet.  How would you rule?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-17-1-2' onclick='mtq_button_click(17,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-17-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 17, Choice 1'></div><div id='mtq_marker-17-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-17-1-2' class='mtq_answer_text'>Player A cannot borrow player B's scoresheet as borrowing an opponent's scoresheet is not allowed and as player A has more than 5 minutes his scoresheet should be up to date anyway.</div></td></tr><tr id='mtq_row-17-2-2' onclick='mtq_button_click(17,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-17-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 17, Choice 2'></div><div id='mtq_marker-17-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-17-2-2' class='mtq_answer_text'>Player A can borrow player B's scoresheet and player B is warned about his bad sportsmanship.</div></td></tr><tr id='mtq_row-17-3-2' onclick='mtq_button_click(17,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-17-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 17, Choice 3'></div><div id='mtq_marker-17-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-17-3-2' class='mtq_answer_text'>Player A can borrow player B's scoresheet.</div></td></tr><tr id='mtq_row-17-4-2' onclick='mtq_button_click(17,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-17-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 17, Choice 4'></div><div id='mtq_marker-17-4-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-17-4-2' class='mtq_answer_text'>Player A cannot borrow player B's scoresheet.</div></td></tr></table><div id='mtq_question_explanation-17-2' class='mtq_explanation'><div class='mtq_explanation-label'>Question 17 Explanation:</div><div class='mtq_explanation-text'>Player B is not obliged to give Player A his scoresheet if either player has less than 5 minutes remaining on their clock.  At other times, the request would normally be granted.</div></div></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-18-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 18</div><div id='mtq_stamp-18-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-18-2' class='mtq_question_text'>How is it determined which side makes the first move in a chess game?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-18-1-2' onclick='mtq_button_click(18,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-18-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 18, Choice 1'></div><div id='mtq_marker-18-1-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-18-1-2' class='mtq_answer_text'>White always moves first.</div></td></tr><tr id='mtq_row-18-2-2' onclick='mtq_button_click(18,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-18-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 18, Choice 2'></div><div id='mtq_marker-18-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-18-2-2' class='mtq_answer_text'>Black always moves first.</div></td></tr><tr id='mtq_row-18-3-2' onclick='mtq_button_click(18,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-18-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 18, Choice 3'></div><div id='mtq_marker-18-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-18-3-2' class='mtq_answer_text'>By a coin toss.</div></td></tr><tr id='mtq_row-18-4-2' onclick='mtq_button_click(18,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-18-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 18, Choice 4'></div><div id='mtq_marker-18-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-18-4-2' class='mtq_answer_text'>It is at the Tournament Director's discretion.</div></td></tr></table></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-19-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 19</div><div id='mtq_stamp-19-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-19-2' class='mtq_question_text'>Player #1 (rated 2050) and player #2 (rated 1900) are scheduled to play each other in the final round of a 5 round tournament.  Both players are on 4 points and the next closest player has 3 points.  Player #1's color history is WBBW and player #2's color history is BWBW.  Who gets what color?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-19-1-2' onclick='mtq_button_click(19,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-19-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 19, Choice 1'></div><div id='mtq_marker-19-1-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-19-1-2' class='mtq_answer_text'>Player 2 gets Black because of color history.</div></td></tr><tr id='mtq_row-19-2-2' onclick='mtq_button_click(19,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-19-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 19, Choice 2'></div><div id='mtq_marker-19-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-19-2-2' class='mtq_answer_text'>Player 1 gets Black because he is the higher rated player.</div></td></tr><tr id='mtq_row-19-3-2' onclick='mtq_button_click(19,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-19-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 19, Choice 3'></div><div id='mtq_marker-19-3-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-19-3-2' class='mtq_answer_text'>Flip a coin for colors.</div></td></tr><tr id='mtq_row-19-4-2' onclick='mtq_button_click(19,4,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-19-4-2' class='mtq_letter_button mtq_letter_button_3'  alt='Question 19, Choice 4'></div><div id='mtq_marker-19-4-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-19-4-2' class='mtq_answer_text'>Let the players decide.</div></td></tr></table><div id='mtq_question_explanation-19-2' class='mtq_explanation'><div class='mtq_explanation-label'>Question 19 Explanation:</div><div class='mtq_explanation-text'>See Rule 29E4, part 4, which clarifies that color history takes precedence over the higher-ranked player when determining colors for a game.</div></div></div><div class='mtq_question mtq_scroll_item-2' id='mtq_question-20-2'><table class='mtq_question_heading_table'><tr><td><div class='mtq_question_label '>Question 20</div><div id='mtq_stamp-20-2' class='mtq_stamp'></div></td></tr></table><div id='mtq_question_text-20-2' class='mtq_question_text'>Player A's flag falls at the end of a G/60 game and player B claims a win on time.  Player B has a king, a knight and a pawn but his scoresheet is not up to date and has various moves missing from what happened in the game.  What is the result?</div><table class='mtq_answer_table'><colgroup><col class='mtq_oce_first'/></colgroup><tr id='mtq_row-20-1-2' onclick='mtq_button_click(20,1,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-20-1-2' class='mtq_letter_button mtq_letter_button_0'  alt='Question 20, Choice 1'></div><div id='mtq_marker-20-1-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-20-1-2' class='mtq_answer_text'>Player A wins.</div></td></tr><tr id='mtq_row-20-2-2' onclick='mtq_button_click(20,2,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-20-2-2' class='mtq_letter_button mtq_letter_button_1'  alt='Question 20, Choice 2'></div><div id='mtq_marker-20-2-2' class='mtq_marker mtq_wrong_marker' alt='Wrong'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-20-2-2' class='mtq_answer_text'>Draw.</div></td></tr><tr id='mtq_row-20-3-2' onclick='mtq_button_click(20,3,2)' class='mtq_clickable'><td class='mtq_letter_button_td'><div id='mtq_button-20-3-2' class='mtq_letter_button mtq_letter_button_2'  alt='Question 20, Choice 3'></div><div id='mtq_marker-20-3-2' class='mtq_marker mtq_correct_marker' alt='Correct'></div></td><td class='mtq_answer_td'><div id='mtq_answer_text-20-3-2' class='mtq_answer_text'>Player B wins.</div></td></tr></table></div>            <div id="mtq_results_request-2" class="mtq_results_request mtq_scroll_item-2">
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 Perfect!</div>    <input type="hidden" id="mtq_gf_present-2" value="0"/>
    <input type="hidden" id="mtq_cf7_present-2" value="0"/>
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photos in September 2010 Chess Life – National Open</title>
		<link>http://chesstournamentservices.com/2010/10/photos-in-september-2010-chess-life-national-open/</link>
		<comments>http://chesstournamentservices.com/2010/10/photos-in-september-2010-chess-life-national-open/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 18:21:27 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=193</guid>
		<description><![CDATA[<p>I had various photographs from the 2010 National Open, held in Las Vegas, NV, published in the September 2010 Issue of Chess Life. Click on the cover of the magazine below to view the various pages.</p> <p style="text-align: center;"></p> [...]]]></description>
			<content:encoded><![CDATA[<p>I had various photographs from the 2010 National Open, held in Las Vegas, NV, published in the <a title="Chess Life - September 2010" href="http://chesstournamentservices.com/wp-content/uploads/2010/10/Chess_Life_September_2010.pdf" target="_blank">September 2010 Issue of Chess Life</a>. Click on the cover of the magazine below to view the various pages.</p>
<p style="text-align: center;"><a href="http://chesstournamentservices.com/wp-content/uploads/2010/10/Chess_Life_September_2010.pdf"><img class="aligncenter size-full wp-image-194 colorbox-193" style="margin: 3px; border: black 1px solid;" title="Chess Life - September 2010" src="http://chesstournamentservices.com/wp-content/uploads/2010/10/chesslifesept10.jpg" alt="" width="275" height="357" /></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Photos &#8211; North American Open 2009</title>
		<link>http://chesstournamentservices.com/2009/12/photos-north-american-open-2009/</link>
		<comments>http://chesstournamentservices.com/2009/12/photos-north-american-open-2009/#comments</comments>
		<pubDate>Wed, 30 Dec 2009 04:01:34 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=178</guid>
		<description><![CDATA[ [View with PicLens] ]]></description>
			<content:encoded><![CDATA[
<div class="ngg-galleryoverview" id="ngg-gallery-3-178">


	<!-- Piclense link -->
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			[View with PicLens]		</a>
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	<!-- Thumbnails -->
		
	<div id="ngg-image-23" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200901.jpg" title="Alex Shabalov"  >
								<img class="colorbox-178"  title="Alex Shabalov" alt="Alex Shabalov" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200901.jpg" width="97" height="75" />
							</a>
		</div>
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		<div class="ngg-gallery-thumbnail" >
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								<img class="colorbox-178"  title="Alex Shabalov" alt="Alex Shabalov" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200902.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-25" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200903.jpg" title="Daniel Naroditsky"  >
								<img class="colorbox-178"  title="Daniel Naroditsky" alt="Daniel Naroditsky" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200903.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-26" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200904.jpg" title="Mesgen Amanov"  >
								<img class="colorbox-178"  title="Mesgen Amanov" alt="Mesgen Amanov" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200904.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-27" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200905.jpg" title="Michael Lee"  >
								<img class="colorbox-178"  title="Michael Lee" alt="Michael Lee" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200905.jpg" width="85" height="75" />
							</a>
		</div>
	</div>
	
				<br style="clear: both" />
	
 		
	<div id="ngg-image-28" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200906.jpg" title="Robby Adamson"  >
								<img class="colorbox-178"  title="Robby Adamson" alt="Robby Adamson" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200906.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-29" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200907.jpg" title="Sundararajan Kidambi"  >
								<img class="colorbox-178"  title="Sundararajan Kidambi" alt="Sundararajan Kidambi" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200907.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-30" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200908.jpg" title="Varuzhan Akobian"  >
								<img class="colorbox-178"  title="Varuzhan Akobian" alt="Varuzhan Akobian" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200908.jpg" width="90" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-31" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/nao2009/nao200909.jpg" title="Victor Mikhalevski"  >
								<img class="colorbox-178"  title="Victor Mikhalevski" alt="Victor Mikhalevski" src="http://chesstournamentservices.com/wp-content/gallery/nao2009/thumbs/thumbs_nao200909.jpg" width="82" height="75" />
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photos &#8211; National Chess Congress 2009</title>
		<link>http://chesstournamentservices.com/2009/11/photos-national-chess-congress-2009/</link>
		<comments>http://chesstournamentservices.com/2009/11/photos-national-chess-congress-2009/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 03:44:19 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=174</guid>
		<description><![CDATA[ [View with PicLens] ]]></description>
			<content:encoded><![CDATA[
<div class="ngg-galleryoverview" id="ngg-gallery-1-174">


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	<div class="piclenselink">
		<a class="piclenselink" href="javascript:PicLensLite.start({feedUrl:'http://chesstournamentservices.com/wp-content/plugins/nextgen-gallery/xml/media-rss.php?gid=1&amp;mode=gallery'});">
			[View with PicLens]		</a>
	</div>
	
	<!-- Thumbnails -->
		
	<div id="ngg-image-1" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200901.jpg" title="Andrew Shvartsman"  >
								<img class="colorbox-174"  title="Andrew Shvartsman" alt="Andrew Shvartsman" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200901.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-2" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200902.jpg" title="Irina Krush"  >
								<img class="colorbox-174"  title="Irina Krush" alt="Irina Krush" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200902.jpg" width="100" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-3" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200903.jpg" title="Elizabeth Vicary"  >
								<img class="colorbox-174"  title="Elizabeth Vicary" alt="Elizabeth Vicary" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200903.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-4" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200904.jpg" title="Matthew Herman"  >
								<img class="colorbox-174"  title="Matthew Herman" alt="Matthew Herman" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200904.jpg" width="100" height="75" />
							</a>
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	<div id="ngg-image-5" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200905.jpg" title="Yefim Treger"  >
								<img class="colorbox-174"  title="Yefim Treger" alt="Yefim Treger" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200905.jpg" width="97" height="75" />
							</a>
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	<div id="ngg-image-6" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200906.jpg" title="Alex Lenderman"  >
								<img class="colorbox-174"  title="Alex Lenderman" alt="Alex Lenderman" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200906.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-7" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200907.jpg" title="Siddharth Ravichandran"  >
								<img class="colorbox-174"  title="Siddharth Ravichandran" alt="Siddharth Ravichandran" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200907.jpg" width="97" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-8" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200908.jpg" title="Jake Kleiman"  >
								<img class="colorbox-174"  title="Jake Kleiman" alt="Jake Kleiman" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200908.jpg" width="84" height="75" />
							</a>
		</div>
	</div>
	
		
 		
	<div id="ngg-image-9" class="ngg-gallery-thumbnail-box" style="width:20%;" >
		<div class="ngg-gallery-thumbnail" >
			<a href="http://chesstournamentservices.com/wp-content/gallery/ncc2009/ncc200909.jpg" title="Evan Rosenberg"  >
								<img class="colorbox-174"  title="Evan Rosenberg" alt="Evan Rosenberg" src="http://chesstournamentservices.com/wp-content/gallery/ncc2009/thumbs/thumbs_ncc200909.jpg" width="100" height="75" />
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]]></content:encoded>
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		</item>
		<item>
		<title>2009 US Women&#8217;s Championship</title>
		<link>http://chesstournamentservices.com/2009/10/2009-us-womens-championship/</link>
		<comments>http://chesstournamentservices.com/2009/10/2009-us-womens-championship/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 20:13:51 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arbiter]]></category>
		<category><![CDATA[US Women's Championship]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=148</guid>
		<description><![CDATA[<p>The 2009 US Women&#8217;s Championship was held from October 3-13, 2009 at the Chess Club and Scholastic Center of St. Louis.</p> <p>Once again I was honored to have been chosen to be the Assistant Arbiter of this national championship and also undertook other duties such as Bulletin Editor, MonRoi operator and Chief TD of the Bounty Blitz [...]]]></description>
			<content:encoded><![CDATA[<p>The <a title="2009 US Women's Championship" href="http://saintlouischessclub.org/US-Womens-Championship-2009" target="_blank">2009 US Women&#8217;s Championship</a> was held from October 3-13, 2009 at the Chess Club and Scholastic Center of St. Louis.</p>
<p>Once again I was honored to have been chosen to be the Assistant Arbiter of this national championship and also undertook other duties such as Bulletin Editor, MonRoi operator and Chief TD of the Bounty Blitz tournament.</p>
<p>Here are the bulletins, the Championship Chronicle, for you to download and view (pdf):</p>
<p><a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue1.pdf">Issue 1</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue2.pdf">Issue 2</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue3.pdf">Issue 3</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue4.pdf">Issue 4</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue5.pdf">Issue 5</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue6.pdf">Issue 6</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue7.pdf">Issue 7</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue8.pdf">Issue 8</a><br />
<a href="http://chesstournamentservices.com/wp-content/uploads/2009/10/uswcc2009_newsletter_issue9.pdf">Issue 9</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Photos in September 2009 Chess Life – National Open</title>
		<link>http://chesstournamentservices.com/2009/10/photos-in-september-chess-life-national-open/</link>
		<comments>http://chesstournamentservices.com/2009/10/photos-in-september-chess-life-national-open/#comments</comments>
		<pubDate>Thu, 01 Oct 2009 04:01:19 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Photos]]></category>
		<category><![CDATA[Chess Life]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=163</guid>
		<description><![CDATA[<p>I had various photographs from the 2009 National Open, held in Las Vegas, NV, published in the September 2009 Issue of Chess Life, and some little ones on the cover!  Click on the cover of the magazine below to view the various pages.</p> <p style="text-align: center;"></p> <p>Thank you to the US Chess Federation for giving their permission [...]]]></description>
			<content:encoded><![CDATA[<p>I had various photographs from the 2009 National Open, held in Las Vegas, NV, published in the <a title="Chess Life, September 2009" href="http://chesstournamentservices.com/wp-content/uploads/2009/10/Chess_Life_September_2009.pdf" target="_blank">September 2009 Issue of Chess Life</a>, and some little ones on the cover!  Click on the cover of the magazine below to view the various pages.</p>
<p style="text-align: center;"><a title="Chess Life, September 2009" href="http://chesstournamentservices.com/wp-content/uploads/2009/10/Chess_Life_September_2009.pdf" target="_blank"><img class="aligncenter colorbox-163" style="margin: 5px; border: black 2px solid;" title="Chess Life, September 2009" src="http://chesstournamentservices.com/wp-content/uploads/2009/10/ChessLife_September_2009.jpg" alt="Chess Life, September 2009" width="275" height="357" align="center" /></a></p>
<p>Thank you to the US Chess Federation for giving their permission for me to republish the relevant pages.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Photos &#8211; World Open 2009</title>
		<link>http://chesstournamentservices.com/2009/07/photos-world-open-2009/</link>
		<comments>http://chesstournamentservices.com/2009/07/photos-world-open-2009/#comments</comments>
		<pubDate>Mon, 06 Jul 2009 04:01:07 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[Photos]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=176</guid>
		<description><![CDATA[ [View with PicLens] ]]></description>
			<content:encoded><![CDATA[
<div class="ngg-galleryoverview" id="ngg-gallery-2-176">


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			[View with PicLens]		</a>
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	<!-- Thumbnails -->
		
	<div id="ngg-image-10" class="ngg-gallery-thumbnail-box" style="width:20%;" >
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			<a href="http://chesstournamentservices.com/wp-content/gallery/wo2009/wo200901.jpg" title="Robert Hess and Marc Arnold"  >
								<img class="colorbox-176"  title="Robert Hess and Marc Arnold" alt="Robert Hess and Marc Arnold" src="http://chesstournamentservices.com/wp-content/gallery/wo2009/thumbs/thumbs_wo200901.jpg" width="100" height="75" />
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	<div id="ngg-image-11" class="ngg-gallery-thumbnail-box" style="width:20%;" >
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]]></content:encoded>
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		<title>2009 Las Vegas International Chess Festival CD</title>
		<link>http://chesstournamentservices.com/2009/06/2009-national-open-cd/</link>
		<comments>http://chesstournamentservices.com/2009/06/2009-national-open-cd/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 20:21:44 +0000</pubDate>
		<dc:creator>Chris Bird</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CD]]></category>
		<category><![CDATA[National Open]]></category>

		<guid isPermaLink="false">http://chesstournamentservices.com/?p=122</guid>
		<description><![CDATA[<p style="text-align: left;">The 2009 Las Vegas International Chess Festival commemorative CD, produced by me, is now available to purchase for just $20 (+$3 shipping).  Each CD contains:</p> • PDF&#8217;s of all 3 of the Daily Bulletins (in color) for you to view and print. • Over a hundred photographs from the simuls, camps, G/10 Championship and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">The 2009 Las Vegas International Chess Festival commemorative CD, produced by me, is now available to purchase for just $20 (+$3 shipping).  Each CD contains:</p>
<table border="0" width="100%">
<tbody>
<tr>
<td width="50" align="center" valign="top">•</td>
<td>PDF&#8217;s of all 3 of the Daily Bulletins (in color) for you to view and print.</td>
</tr>
<tr>
<td width="50" align="center" valign="top">•</td>
<td>Over a hundred photographs from the simuls, camps, G/10 Championship and the National Open tournament.</td>
</tr>
<tr>
<td width="50" align="center" valign="top">•</td>
<td>Cross tables of all the events.</td>
</tr>
<tr>
<td width="50" align="center" valign="top">•</td>
<td>PGN files for you to view games from the National Open (194 games), &#8220;Under&#8221; Sections (17 games), simuls (27 games) and the G/10 Championship (5 games).</td>
</tr>
<tr>
<td width="50" align="center" valign="top">•</td>
<td>Videos from the simuls.</td>
</tr>
</tbody>
</table>
<p>Each CD will be safely packaged and shipped to you upon receipt of your order. I pride myself on prompt, friendly service and will do my best to ensure that you will be able to enjoy your CD in the shortest amount of time possible.</p>
<p>Click the below &#8220;Buy Now&#8221; button to securely purchase your copy.</p>
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</form>
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